Leap Motion review: A peek to the future of computing
Touch is transforming how we interact with computers, and motion control may do the same
Jump movement in activity
The first steps you go through is an orientation walk-through to teach you how to make use of the Leap Motion Picture: Leap Motion
Jonathan Hyde
Gesture interaction with computers had for ages been the stuff of sci fi, till the latest socially-awkward flamboyant games like Xbox Kinetic started to enter the mainstream.
Leap Motion in use
The Jump’s launch orientation demo in activity. Photo: Leap Motion
The very first question everyone asks is, ‘So what can it do?’
Given that touchscreens have transferred the human-computer interaction past the monopoly of the mouse-keyboard union for the 1st time in thirty years, are we now in a stage where we might place some space between our computers as well as us? Can we instruct them without direct contact but now move to the newest union of voice-gesture?
Leap Motion is the very first serious mainstream competition to get a high fidelity gesture peripheral. It monitors the motion of hands in two sq legs of space above it with precision and amazing speed.
The very first question everyone asks is, ‘So what can it do?’. The answer is, now, very little. Tomorrow? Well, I am a believer. What we have here is a limit of thinking that is creative, not of technology. That is usually a driver for innovation.
Apparatus itself  In the short term the Jump proves itself to be an amusing gadget for early adopters, and when compared with other cutting edge gadgets going into the marketplace the cost is low at under & British pound;77, delivered to the UK.

I’ d like to see it do well and enter the mainstream marketplace that is peripheral; that jump could come if it is built by a broad number of Personal Computer manufacturers directly in their notebooks and desktop computers.